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Rigs

This section features character rigging work created for 2D animation performance and motion. These projects explore rig construction, deformers, posing, and expressive movement designed for animation workflows in Toon Boom Harmony.

Rig

2025 - 0:00:14

​This project explores the full process of

creating a 2D character rig from concept

to final animation. Using Toon Boom

Harmony, I designed the character,

created turnarounds and planning

materials, and built the rig from scratch

using Harmony’s node system. The final

rig was developed to support expressive

acting, flexible posing, and stylized

movement for animation performance.

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