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Rigs
This section features character rigging work created for 2D animation performance and motion. These projects explore rig construction, deformers, posing, and expressive movement designed for animation workflows in Toon Boom Harmony.

Rig
2025 - 0:00:14
​This project explores the full process of
creating a 2D character rig from concept
to final animation. Using Toon Boom
Harmony, I designed the character,
created turnarounds and planning
materials, and built the rig from scratch
using Harmony’s node system. The final
rig was developed to support expressive
acting, flexible posing, and stylized
movement for animation performance.








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